
Revisiting it on PC now, with its leaden fight and interminable automobile sequences, I can solely really feel the identical method.

I may respect what the sport was doing on an inventive degree, and its physics system was clearly groundbreaking, but it surely felt like a slog to play. Nevertheless it was nonetheless a compromised model, and the Xbox 360’s suboptimal backwards compatibility solely made issues worse. In hindsight, that port was a technical miracle.

The primary time I performed it was years later after I obtained an Xbox 360 and determined to take a look at the unique Xbox model. By the point it got here out, I used to be a scholar with nothing however an Apple iBook to my title, and PC gaming simply wasn’t a risk for me. Half-Life 2, although, I by no means actually obtained on with.
